features
sky
- The Ur-Quan Masters (or UQM) project aims to port Star Control II to modern operating systems including Windows, Linux, Mac OS X, and BSD.The project began in 2002 when the original creators Fred Ford and Paul Reiche III released the source code of the 3DO version as open source under the GNU GPL.
- Description of Star Control II. Star Control II (aka The Ur-Quan Masters) is a video game published in 1992 on DOS by Accolade, Inc. It's a role-playing (rpg) game, set in an arcade, real-time, sci-fi / futuristic and space flight themes.
- The Ur-Quan Masters (or UQM) project aims to port Star Control II to modern operating systems including Windows, Linux, Mac OS X, and BSD.The project began in 2002 when the original creators Fred Ford and Paul Reiche III released the source code of the 3DO version as open source under the GNU GPL.
Never played the original Star Control 2 but observed some of it-enough to know that Ur-Quan Masters HD is the best to play. But sadly, and the reason I give it a design value of 1 instead of 5 and a 1-star rating instead of 5-star, is because of a SAVE GAME glitch.
- default catalogue of over 600,000 stars
- extra catalogues with more than 177 million stars
- default catalogue of over 80,000 deep-sky objects
- extra catalogue with more than 1 million deep-sky objects
- asterisms and illustrations of the constellations
- constellations for 20+ different cultures
- images of nebulae (full Messier catalogue)
- realistic Milky Way
- very realistic atmosphere, sunrise and sunset
- the planets and their satellites
interface
- a powerful zoom
- time control
- multilingual interface
- fisheye projection for planetarium domes
- spheric mirror projection for your own low-cost dome
- all new graphical interface and extensive keyboard control
- telescope control
visualisation
- equatorial and azimuthal grids
- star twinkling
- shooting stars
- tails of comets
- iridium flares simulation
- eclipse simulation
- supernovae and novae simulation
- 3D sceneries
- skinnable landscapes, now with spheric panorama projection
customizability
- plugin system adding artifical satellites, ocular simulation, telescope configuration and more
- ability to add new solar system objects from online resources...
- add your own deep sky objects, landscapes, constellation images, scripts...
news
system requirements
Star Control 2 Download
minimal
- Linux/Unix; Windows 7 and above; Mac OS X 10.12.0 and above
- 3D graphics card which supports OpenGL 3.0 and GLSL 1.3
- 512 MiB RAM
- 250 MiB on disk
- keyboard
recommended
- Linux/Unix; Windows 7 and above; Mac OS X 10.12.0 and above
- 3D graphics card which supports OpenGL 3.3 and above
- 1 GiB RAM or more
- 1.5 GiB on disk
- keyboard
developers
Project coordinator: Fabien Chéreau
Graphic designer: Johan Meuris, Martín Bernardi
Developer: Alexander Wolf, Guillaume Chéreau, Georg Zotti, Marcos Cardinot
Continuous Integration: Hans Lambermont
Tester: Khalid AlAjaji
and everyone else in the community.
social media
collaborate
You can learn more about Stellarium, get support and help the project from these links:
git
The latest development snapshot of Stellarium is kept on github. If you want to compile development versions of Stellarium, this is the place to get the source code.
irc
Real time chat about Stellarium can be had in the #stellarium IRC channel on the freenode IRC network. Use your favorite IRC client to connect to chat.freenode.net or try the web-based interface.
supporters and friends
Star Control 2 For Mac Pro
Stellarium is produced by the efforts of the developer team, with the help and support of the following people and organisations .